﻿namespace UnityEditor
{
    using System;

    public enum BuildTargetGroup
    {
        Android = 7,
        FlashPlayer = 12,
        GLESEmu = 9,
        iPhone = 4,
        NaCl = 11,
        PS3 = 5,
        Standalone = 1,
        Unknown = 0,
        WebPlayer = 2,
        Wii = 3,
        XBOX360 = 6
    }
}

